[+] 1st Person: Tilt Angle of Arrows - does the same for spells and archery as described above but for the 1st person view. 1.6. Noticeable ones: the "Disable Aiming Offsets Application" is enabled by default, so the aiming offsets will not apply until you decide to use them. Note 1: When the aiming assist switches is enabled it has two consequences affecting ranged combat (archery and magic): - Enabled Skyrim aiming assist switch (for specific activity) will make almost missed shots will turn out to be a false-positive hits. See description above in "[+] MCM Exploration Activity.." setion. Note 2: Currently 3rd person magic on horseback is not implemented yet until good animation mod will appear on Nexus. 2020.02.19. FOV also will apply once at first mod launch (to override Skyrim.INI setting) and it will fire only after any menu closed by player (favorites, inventory, main menu etc). As soon you turn camera away the crosshair dissapears. This is main file which works with other camera mods like 3PCO. This is for All Skyrim Special Edition Guild mods To gain access to ... To Aquire the outfit use AIM or Console. Regular enemies side movement still persists and not being changed. [+] New toggle option "Crosshair: Show during Hovering on Objects": works only when the crosshair was initially hidden individually for specific activity. No need to update if you already playing well. This actions no need to be performed in case if you are activating all mods at once by loading a clean save or starting a new game. [*] Fixed issue when an initially hidden crosshair comes back after hovering on interaction objects and stays all the time. Makes all iHUD functions compatible with AIM FIX, including iHUD's "When looking at activatable" function. Also, if you want to improve your aim in your favourite game, try out the free Aiming.Pro Aim trainer. Forgotten City is a really good choice driven quest mod with a lot of endings surrounding the disappearance of a civilisation. [+] Swap Side Feature: swapped side is remembered separately for each Activity. (Or helpful!) Plenty of amazing games are available online to play, but very few are offering features offered by The Elder Scrolls V Skyrim. Right hand has become primary during dual magic attack - you can charge right handed long range attack during left handed healing, so left hand spell cast will not break right hand aiming. Now for compatibility with the [Skyrim Unbound Reborn] mod FOV will not apply automatically until user don't apply it by himself in MCM. (*such situations may still happen because of papyrus itself, this behavior will be optimized from ver to ver as possible). It belongs to a race of warrior elves who combine both their intuition and the strength of most humans from Skyrim. Aim for the head, always. [+] Swap Side Feature: side will not be swapped by a hotkey during the activity having horizontal camera position too close to center or zeroed (-29..0..+29). Permissions and rules for mod translators: 1. Rejected . [*] Fixed position recovery of a custom UI's stealth meter position after settings reset and in-game uninstall (discovered thanks to Psyphie). Adds new 20+ animations and behaviors. You can fix this by adding an exemption for MO2 Folder to your Antivirus. Add the following to your skyrim ini. I have been trying fix it for 2 days now and Havent figured it out yet any help is welcome. [*] Aiming offsets: fixed multiple jumping between two points thanks to the crosshair anti-twitching feature. Have an enjoyable playthrough ;). Known issue: it doesn't work with constant spells … It still works as intended even when the aiming assist is enabled but you need to re-aim horizontally each time you swap the camera on the opposite side. I'll keep the mod though it seems great ! The goal for this guide is to make it through every dummy in front of you without missing a single shot. AIM FIX Combat Camera mod version history. For arrows and bolts it allows you to make a more inclined flight trajectory. Immersive HUD (iHUD) + SkyHUD + Customizable UI Replacer, etc). 2.2. Lanterns of Skyrim 2 - Collision Fix 3D Junipers - Trees and Berries Better DynDOLOD Red Mountain Plume The Companions - Don't Be A Milkdrinker SPACER. < > Showing 1-5 of 5 comments . Initially this switch will be inhibited (grayed out) until "Stealth Meter Lock (Custom UI)" is active - that is a default setting. a fork-project based on 3PCO mod which has evolved into a new mod but still contain a Smooth Camera Follow feature under permission of honorable Watang (3P We The Players Winners - November/December. See, this mod fixes that annoying issue that sometimes occur where the loading screens never seem to work properly. Just a recommendation, rather than a requirement. Notice:Please read bugs/limitations list in sticky post before using full version.This is optional MAIN file with camera features included. [+] New option "Stealth Meter: Force AIM FIX Position" - enable it when you don't like the custom UI's position for stealth meter, so that the AIM FIX will use its own position for lowered stealth meter (centered below). It's interesting and useful not only for those who uses the AIM FIX mod, since you can find there a section on 3rd person camera adjusting for the best accuracy. Left handed spells will apply during dual fire attack as soon as the right attack button is released. 3rd/1st person camera switch via mouse wheel will become instant. When enabled, prevents enemies from instant strafing like some 'ninja-surfer' when you try shoot them, even from the back (vanilla behavior). Fixed v2.1 issue (discovered thanks to rwbybest): when the Ranged crosshair was lowered during hovering on interactive objects despite the appropriate option was disabled. [+] 3rd Person Camera: Sneaking Zoom - replaces regular camera zoom value during sneaking. Default FOV value = 70.59 is recommended as the best for 16:9 screens (no distortions). In future versions of AIM FIX mod this mechanism may be improved and will cover more options. AIM FIX mod (known earlier as 3PCO++) is a fork-project based on 3PCO mod which has evolved into a new mod but still contain a Smooth Camera Follow feature under permission of honorable Watang (3PCO mod author). "Smooth Camera Follow" options not become grayed out in this case. User determines how much easy or realistic the aiming will be. It sould not happen because vanity must be controlled by other camera mod (like 3PCO) or by INI-settings. Added AIM FIX automatic standby mode during the intro sequence (Helgen): if you start a new game the AIM FIX will be inactive (including MCM) until you escape Helgen. Years later I played on the PC with some mods my husband chose for me - namely for fixing the UI which is totally built for consoles. This mod is opted-in to receive Donation Points. Please, let me know I you find some horseback animation mod which works and at least allows to fire using spells. [+] Auto-ON for 3rd Person Magic - activates the aiming assist tweaks as soon as you stand on foot with a spell/staff equipped in 3rd person view. Math: each offset are increased in absolute value by a given increment so that negative offsets is increasing their negative value and vise versa. Consequences: detection of camera state and aiming offsets will stop working on camera view switch using the hotkey (default is 'F'), so you need to switch by a wheel zoom keys (if they are enabled here) to make the camera and crosshair to apply on a 1st/3rd person view switch. 3. Added a new switch "Disable Aiming Offsets Application" in the "Advanced Compatibility" MCM-section. Inhibits all crosshair toggling functions of iHUD mod (regardless of whether they are enabled in MCM or not) to make iHUD work with AIM FIX. [-] Removed all dual eqip offsets (it is described above, look under the text "[*] Offsets apply: improved handling of dual equipped magic and attacks"). TUTORIAL movie: Skyrim Aiming Accuracy (Crosshair Fix) Tutorial Note on difference in how the swapped factor works weither the aiming assist ON or OFF: The swapped side factor corrects all offsets on the opposite side much better (actually - ideally) only when aiming assist is disabled. [*] Crosshair toggling: when stealth meter is set to be below via MCM it now centered horizontally (position is similar to SkyHUD mod even if it not installed). I didn't notice that, but yes I have had that occur to me before but only in a corrupted save. I tried unistalling my actual SKSE and enabling the mod etc,etc but the issue is still here. All rights reserved. Skyrim SE. This mod somehow speeds up the papyrus engine and prevents game freezing. So, I force into 1st person for anything ranged, then resume 3rd person for close-quarters and normal play. I have been trying fix it for 2 days now and Havent figured it out yet any help is welcome. So, the custom stealth meter handling is very flexible and conviniently allows you to use any custiom UI mods. After that save the game and exit from Skyrim to desktop. [+] MCM section - Exploration Activity (no weapon/spell drawn/equipped - ex. [+] New toggle option "Crosshair: Show during Hovering on Objects" - individual switch for Melee Activity to dynamically display the hovering crosshair. It should fix your issue, I don't see why it wouldn't. I haven't experienced either in Skyrim. Now the crosshair can be switched dynamically in according with each of the Activity setup and it supports custom UI's stealth meter position. I tested this on the targets in Solitude, no mods, no .ini tweaks. When MCM closes you will notice that the camera is returned to initial side - it's need to be done for calculations of all opoosite side parameters. EDIT: Apparently, I have to purposefully attempt to miss a target in order to experience the auto-aim… [*] Aiming offsets: improved handling of magic offsets. Exception for vailla UI (maybe some Custom UI mods too): a short-time dissapear may still presist when the game hides the crosshair on enter sneaking - it's irremovable game behaviour, not the mod. Copyright © 2021 Robin Scott. ". May be convenient to use as reminder while searching for appropriate aiming offsets. AIM FIX compatibility patch for iHUD (or iHUD with SkyHUD), The patch provided as is. SkyHUD with its own iHUD compatibility patch (incl. at Helgen cave entrance I had 30 FPS, at this moment I couldnt believe this WTF?! README is inside. Don't use it along with AIM FIX Lite! Dynamic crosshair visibility toggle, stealth meter position toggle. The fix is a simple INI tweak that you can get either with BethINI, or just by manually doing it according to the STEP guide. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. [+] 1st Person: Tilt Angle of Crossbow Bolts - does the same for bolts as described above but it will not affect the spells. [*] Melee Camera for Left Handed Magic - previously known in 3PCO++ as a "Spell Blade mode for 3rd person" switch. Users who have faced this issue have also confirmed these causes. All rights reserved. Sneaking mode feature: if the Stealth Meter is initially centered then it will be temporarily lowered to free space for the hovering crosshair. Also for those who prefer wider FOV the MCM hint (which is appearing below in MCM) contain the way of enabling a separate FOV for 1st person hands to prevent stretched/little weapons in 1st person. So, you will loose realism but get a good crosshair. Please support the AIM FIX Camera project. AIM FIX mod will automatically disable this switch as soon as you disable the "Crosshair: Show while Hovering on Objects" option for all Activities to lighten the script load a bit. AIM FIX - optional lower camera height setting slider limit. Help I have been tying to fix the first person bow animation since I installed XP32 Maximum Skeleton Extended & XP32 New Animation package. Released at: 12/11/2020. There are categories in your inventory in Skyrim, but these categories are still too vague. luckily we have the AIM FIX aiming offsets feature, so if you are a pro shooter then it's your way. I recently added the "longer-range archery" line to the Skyrim Prefs file, but haven't had any problems with it until now. Mods. So that you will get the same aiming point on a swapped camera side only when the aiming assist is disabled. [strike] Having said all this, my main question would be The code logic of AIM FIX mod is static, it always being executed only that way how it written, it can not just stop working, because the commands inside the code is always the same. [-] Aiming offsets: removed dual attack offsets for spells and staves - they are no longer needed because of a new handling mechanism for magic offsets (described above). Havok Fix (LINK). So again hit swap side hotkey and watch where the crosshair goes. Releasing one of the attack buttons during a dual charge/cast will bring the offset for charging spell the remaining active. After uninstallation and saving this game the rest actions depending on user'skill when preforming saved game cleaning using external utility (search for two scripts to delete from save: LoadCamINI and SmoothCameraFollow). [+] New option "Process Animation Events" - disabling this hook will cause AIM FIX to stop capturing and processing animations events to suit needs of some another mod, if you consciously want it. Provides total control over the crosshair position for archery and magic to match the hit point shift caused by the custom animations and mods. Enabled by default at hte first AIM FIX launch. Causes of Skyrim Keeps Crashing Problem Issue . MO/Vortex users: place it after iHUD and SkyHUD (with its iHUD patch), AIM FIX compatibility patch for non-vanilla start. "Smooth Camera Follow" and "Screen Borders for Smooth Camera" options will become grayed out (inhibited) until you enable the "Process Movement Keys" again. This update is only save compatible if you have NOT started Dawnguard. [+] Reset and Restart Mod - restores initial AIM FIX settings also reactivates the mod after pressing a button "Prepare Mod for Update/Uninstall" (see next). So I took the time and fixed it for you and brought it here. [+] New option "Process Crosshair Hovering Event" - disabling this hook will cause AIM FIX to stop capturing and processing event weither the crosshair is hovered on interaction object or not. Page 1 of 13 - [FIX] To anyone who experiences low framerates, FPS drops in Skyrim: SE - posted in Skyrim Special Edition Discussion: So, to begin with Ive been experiencing very low framerates for no reason what so ever, ie. [+] Melee Camera for Left Handed Magic - duplicates the one in the Ranged Activity section since this parameter is global and related to Melee/Ranged toggle.
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