ffxi drk gear guide 2019midwest selects hockey
We know that eventually Eden has plans to add Nyzul Isle, Salvage, Einherjar, Zeni NMs, and Dreamland Dynamis at some point. Enmity is the only stat that matters, just swap this in before using Souleater/Last Resort to spike your enmity even higher. Even so, its not all that good. Enmity in era caps at 10,000 CE and 10,000 VE. Spinning Slash is very consistent and highly-damaging, although a miss can mean a loss in DoT. Hit and one Skill Speed materia in the ring and two Critical Hit materia in the I own Liberator and Ragnarok Afterglows, and will eventually get Apoc when I stop being lazy. Arcane Circle Recast/Weapon Bash Recast - Worthless. There's a lot of accuracy gear to play with in this set. Note the wrist from normal mode; this is necessary to drop all Skill Speed. tome pants for savage release requires capping tomes on the week of normal mode Notes: Great Sword is a powerful weapon type for Dark Knight, although slightly lacking in accuracy compared to Scythe. At 30 you will gain access to Berserk which is a +25% attack buff with a 3 minute duration and 5 minute recast. Youre going to be sitting there, among 15-20 other damage-dealers, seeking with no luck. Back on the game after a couple of months off and just finished my AGIII Rag. and second ring, respectively, but can be done on any other slots that won't Alternatively, simply replace one Critical Hit with Determination in Please add anything if it is needed, and take away anything that is either untrue or not needed. You have people worried about parses, all while they're running auto-buff and auto-wswhat are you doing? Was pondering what to make next down the road. The Head has some use as a WS piece if you lack other options, and the body is mostly not good for Drk but can see use if you absolutely don't need accuracy in your body slot. The former has low delay of around 480, low damage and is available to other jobs such as Bst. Other than the gloves, These are shown on the earring Contents 1 Blackest Dark Knight 2 Job-Race Combinations 2.1 Hume 2.2 Elvaan 2.3 Tarutaru However, there may be differing opinions than those expressed in a guide. This set has 407 accuracy with Hasso and Hume DEX. "To strengthen themselves in battle, not only have these outlaw warriors mastered the ways of numerous weapons, but they have also acquired certain black magic spells to torment their enemies." Table of Contents: Abilities, Traits, Spell List, Combat Skill Ratings Once you go past 300 skill, all you need to worry about is magic accuracy. Additionally replace the chest or pants if you wish to run Also make sure to look me up on twitter and other social media for other final fantasy 11 related stuff.Thanks again and Ill see you guys in Vana'diel!Peace out Riki/Datsik so i'ma try Drk out. Hit X materia plus one Direct Hit IX with Skill Speed. A pretty weak ability, if you remember to use it while fighting any arcana-type mob you and your party members will have a chance to intimidate the mob. One thing is true though, no matter what you dont forget the Dark Knights you do see in the world of Vanadiel. Other then that you are actually hurting yourself because you only have 1 useful spell that becomes obsolete if you end up getting silenced anyway. In Dynamis, the Dark Knight will act as he does in parties, dealing damage and absorbing the mobs' stats. Also, if you or anyone else dont know yet, you can easily make gravitation, lvl1 skillchain, to MB Drain3 with, using weapon bash with af gloves then entropy. Dark Knights are melee damage dealers specializing in the use of Great Swords and Scythes. An Elvaans high vitality means more survivability, and high HP means higher damaging Souleater. Knight or other tank jobs, while 2.50 requires slightly less effort to keep Thank you in advance and again sorry if its been discussed before. An infinite amount of time! This is possibly one of the most trivial quests of all times. Head to Giddeus. Determination. Dark Knight Tank in Final Fantasy XIV: Endwalker (Patch With weaponskills this will trigger on every hit of a WS, so if you use a 6 hit WS you will drain 60% of your entire HP pool, so be careful. The main issue is Last Resort effect vs Last Resort recast and there is validity to both of those options. Last Resort Recast - This lowers Last Resort's recast down to 4:10 with max merits, which sounds great, more Last Resort who could be mad at that. Like I said, a cool concept. Your two-hour ability is pretty useless here, even in a problem situation. If you have cleared the Dragonsong's Reprise already and have a On Eden, Dark Knight finds a home as a heavy DPS job that brings moderate amounts of support to the party with things like stun and enhancing the effect of chaos roll. Also like Warrior, many are simply not practical for general usage. I should preface this by saying that category 1 is a mess of a category, and is still highly debated by Dark Knights in discord channels and forums everywhere. I can almost guarantee this is when youll want to start moving into this weapon proficiency more often than not. customizable substats and can be significant boosts to your damage. The DPS Flamma Ring is a good choice instead of Rajas as well. And how well exactly does afterglow calad hold up? Another little tip, but for those who have made their way in to Odyssey farming. You can also replace the Classical Ring with an Augmented Radiant's Ring of Every other stat is just filler, and honestly it's hard to even tell which is better. You should also be working on the quested WSs for every weapon you can use on DRK. I would not take the time to cast these spells instead of hitting the mob, the extra STR or DEX generated is not even close to worth the casting time wasted. Well, some may argue that if you have spent your gil making a Caladbolg 99 instead of Ragnarok 99 chances are that you aren't intelligent enough to compete with a Borealis/OAT GS DRK. Thanks Carrot, that is helpful. There are three very useful types of bolts you can, and should use. sync by queuing into Eden's Verse: Furor (Savage) with the Unrestricted Party When you imagine a 2007 era Dark Knight, it may evoke images of Linkin Park playing in the background while Kraken Clubs are swingin and beating down an innocent Absolute Virtue. Triton's/Orichalcum Scythe - This is the staple Scythe for all Dark Knights on Eden. But it's easy to find out what people think about it .. it's a glorified skillchain machine. Here is a list of all the guides currenly on Eden. Congratulations! This is the better half of DRK's selection of Empyrean weapons. Ambu/Escha/+2 AF is the general area of gear I'm working with atm. Items like Neck, Earring, and Waist, and Ranged can vary entirely based on play style. Buying the tome pants for savage release requires capping tomes on the week of the feet. Increases effect duration by 1 second. Expect a lot of foes to fall at your hands when that occurs. This set is the recommended setup for both performance and user-friendliness. Great Swords are moderately fast at an average of 420-450 delay. The Delay:430 will say "TP Damage Machine" when you activate the OdDD aftermath from Caladbolg's Torcleaver. Increases damage, physical attack & physical accuracy by 1. In theory this weapon has a lot going for it with tons of passives like an increased Critical Hit Rate, increased Critical Hit Damage, fast swing speed, bonus accuracy, all sorts of things. Again, it lasts five minutes with a one-minute recast, and again, it will double recasting time on spells. But was curious does the aeonic stack up well to the other scythes? The Once youve defeated it, touch the??? Again, youre given an small HP boost so you are better off focusing on accuracy or str, but it's 'ok' to use it if you are very very poor. Does anyone have a set for these club WS's? Not sure of your augments of course but just to start get the Flamma head and feet +2 and see about getting an Utu Grip and Omen rings. this is a nice giude, ty for throwing out all that information, but it looks like your tp sets are /sam based. Not sure how many people have done this, but I wanted to master DRK on an alt, to have a new job to play with. For more information, please see our Gaude1 . Hey all, gearing DRK for the first time can anyone tell me what is the must have AF I need? This gives available. If you need more accuracy you can use items like Toreadors Ring and Aces Helm. Since your attacks are so slow, and your accuracy is so low, its kind of a pain to solo. The problem is that if you are stacking Last Resort and Souleater togethor, this staggers the timers and can lead to waste. While they have a respectable rating in Elemental Magic, the bulk of their magic usage comes from casting Dark Magic spells. At Lv.5 you get Arcane Circle, it's good against arcane monsters and it also will boost your party. As an Elvaan Dark Knight, you will be one of the deadliest of them all. You may opt to use an Augmented Classical Ring of Fending instead of its 2 WSs ~1500 TP each would not kill the lamia, but 2 Judgments ~1750TP will. I wouldnt suggest using this as a sub unless your tank actually is a Ninja him/herself. FFXIclopedia is a FANDOM Games Community. This is the sub you want to have, it may not always be the right choice because Ninja sub offers significantly stronger defenses, but if you can you should sub Samurai. It also gives Warcry, which is a high level job ability (when subbed) that gives everyone in the area effect a boost to attack power; perfect for just before a skillchain is started. Emicho hands is another option if you need that little extra STP, and more accuracy as well. Using Last Resort, Sneak Attack, Trick Attack, Souleater, and then Guillotine can deal some absolutely ludicrous amounts of damage, and give it ALL to the person in front of you. Your first step to get your Raven Scythe is to go to Bastoks Metalworks and talk to Raibaht in Cids lab. Thanks. As a 13+ year career DRK .. this is what I think of all REMAs. I need a good DRK one, that can help explain why a Kentarch belt is better than an Ioskeha belt etc? If youre a Great Sword junkie like me, this is a really notable case of why you should have both of your weapon skills capped. It looks really cool, and is really awesome. Somehow I wasn't even aware of the existence of the item 'Fire Bomblet', shows how mage-focused I've been Ws sets you should min/max depending on race/enemy/ws especially with guillotine. Per attack, you can deal up to about 1600 damage. Essentially you won't really take damage with Dread Spikes up from auto attacks until it wears off. enough CRIT+SkS pieces to reach your desired GCD speed is perfectly adequate. Combine with Shield Break, your Dark Knight will be able to deal significantly more damage (as much as 15% more) over time. Red Curry - One of the very few attack+150 foods. Exceptions to the general stat priority are one Critical Hit IX replaced with Privacy Policy. Notable Weaponskills: None, Weapon Grade: C- If you want to lower the recast you can use items like Homam and Dusk which have combination high HP and haste, plus save you a bit of inventory. Please feel free to add more if more are added at a later date. It will boost your Accuracy by 10, allowing you to actually connect the hits. Weapon Grade: A- On this page, you will find the best gear and best-in-slot items for your savage release requires capping tomes on the week of normal mode release. These builds are current as of patch 6.3 and include sets for High delay means that a missed swing is very detrimental for TP gain, moreso than missing with a lower delay weapon would be. I currently have 117 gear/weapons and I was searching some things up. That's the inevitable direction that comment turns it, though. Every race also gets "Race Specific Equipment", or "RSE", that will boost a race's stats to equal, or possibly even surpass other races. This set is going to be the set you sit in when you are going to get hit, or just a standing around set for defensive purposes. In general, Dark Knights can use any type of blade weapons with a few exceptions. Secondly, you deal 100 damage. Apocalypse - The king of Dark Knight weapons, this is the relic scythe and is probably the single biggest power increase a relic weapon can provide to a job. It has a decent defense rating at this level, and with spells can often take monsters down to one-hit KO range before they even reach you. Bring a friend with you, as you will combat a notorious monster at this point. People need a guide to just spam resolution? On Eden currently, this effect is not coded so I would not recomend anyone buy or even look at this weapon. Also please do not use a Death Scythe, its just not good. DRK_2022_Guide_V2 (1).docx. A 2.40 GCD set This set is intended for compatibility with the UWU set and does not require A truly menacing job-race combination. Muted Soul - This merit gives you -10 enmity when Souleater is up per level. If x-hit was your focus for armadaberk for TP body, what about embrava set? replaced with Skill Speed and one Direct Hit meld replaced with Determination. I appreciate the in-depth bossing section, as well as the miscellaneous tips you sprinkle in throughout the guide. FINAL Since I don't have Scourge atm, doing double dark with scythe seems to get me kills faster than using a GS when solo cping. A 2.40 GCD set is also provided for those who . threshold with the same substats can be substituted at no loss. However, subbing Ninja in end-game is widely overrated because of the Utsusemi. In a pinch Dark Knight can even be a ghetto backline job, using absorbs, drains, aspirs, and stuns to do moderate amounts of damage and utility against mobs that dont particularly take physical damage. The last- and second-to-last steps of the Bozjan resistance relic offer Even though youd probably hit for zero damage base, youd still deal 100 damage through Souleater. The main piece would be Ares's Cuirass which gives the max amount of STR/Attack a piece an get, good for single hit WSes like Catastrophe or Spinning Slash, and also is a great idle piece with the refresh built into it. Now, purchase a Yagudo Cherry from the auction house or a Kolshushu regional vendor. If fully merited you have high uptime on this (3 minute duration, 5 minute recast) and it's +20 accuracy. One Direct Hit meld must also be replaced with Skill Speed elsewhere. If you have 2 Marches in your tank party you can shed off another 9%~ in equipment haste for more enmity. Desperate Blows - The king of Drk merits, with this maxed out you get +25% job ability haste for the duration of your Last Resort with a 2-handed weapon equipped. . Your low strength and vitality can be made up by your Absorb line of spells. To be clear, this isn't tanking via hitting the mob with your scythe to keep hate while casting shadows - while that play style is valid, it doesn't perform differently than normal play and isn't as effective on most higher-level mobs. If you can't get an item with Fire Resist, equip whatever your best item is from the MDT set. This is a huge boost to accuracy for a low level character. Gimmick fights like JoL /DRG or JoP /WAR . For every HP drain II returns over your max HP, it will temporarily increase your max HP for 1 minute. Notes: Tempting although it may seem, do not Dual Wield on Dark Knight seriously. This can be heavily abused for strong burst cycles when paired with Souleater. With that, you can open a skillchain, let a friend weapon skill to close it, and then perform a second one either off that one, or with another friend. a 2.45 GCD rather than 2.50. Drain scales well and can be used as a strong magic nuke option at 75 even, allowing Drk to play a hybrid backline style not entirely dependent on physical damage. Its a cool combo. Next are your AF hands, which are pretty decent. Might be good for you to look through those and then seek up to date sets after that: . so is argosy +1 set used for anything still these days? This set loses about 1.5% DPS compared to the 2.50 and 2.45 sets, and is It also has a higher damage cap than drain, so you can hit for 400+ damage in max sets. This is also true of multihit weaponskills, but far less likely. due to potency and system changes, so simply using synced CRIT+DET gear with result, indicated by red text in the melding menu. This post introduced me to your YouTube channel! All FFXI content and images . You might be asking why?, and the answer is Guillotine damage. This set is used against mobs you specifically know will use ice spells/abilities, with this set and some buffs like Barblizzard/Ice Carol you can reduce the incoming damage to nearly 0. Plates are selling for 70-80k on my server and in incredible frequency, dross empyreans are actually extremely cheap right now here. As long as they have relic +3 hands that should completely strip their damage resistance. Awesome name too. If you're straight up DDing it may not be optimal damage, but it can help with healer MP in certain situations to heal yourself. Rather than switching to blunt, the solution to skelleys in Sheol C is to have your White Mage toss a Banishga II after the your tank has gathered the mobs and done a tag. UWU syncs to ilvl375, and synced gear must be item level 500 or higher for optimum efficiency. DRK is one hellova job to tackle for a guide. With your A+ weapon and new gear obtained in the 50s and 60s, you can usually eat meat which also gives you more offensive power. Some general tips I would recomend for every DD job not just Drk is to always get your affordable major accuracy pieces as soon as they are available, that's Sniper's Ringx2 at 40, Life Belt at 48, and Haubergeon at 59. Portions of these gear sets can only be acquired by acquiring the current raid tier's gear. VE stands for Volatile Enmity, this enmity decreases at 60 VE per second thus you continually need to build VE in order to stay capped. Bonus" +10, "Save TP" +20, STR+15 Accuracy+5 Physical damage taken -5%, Enmity+15 VIT+15 "Store TP"+15 "Double Attack"+3%, DT -10% Occasionally negates MP cost Auto-Reraise Sphere: Reraise. This power comes from the spell Utsusemi, both versions of it, which puts a buff on you that absorbs incoming damage. Allot no more than 127 points into each substat for Now I think its actually somewhat decent. Nice job on the guide! If possible, time it between switching targets. A full team of eighteen Lv.75 Dark Knights using Kraken Clubs can take down even Kirin before he summons his minions. gloves with a synced CRIT+DET piece as well is a negligible DPS loss. The two-handed Great Axes have an amazing damage over time, and get some pretty cool weapon skills. a tiny bit more HP with a negligible hit to DPS. with the same substats will perform identically. For those wishing to run 2.45. by the community as UWU. Kind of new to DRK, but really enjoying it so far. :-/ and what grind i need to be on weapon wise to get a decent one? Just check the set I posted a while back. are the sets on the main pages somewhat up to date? A whole lot of bang in a little buck. For more detail Dark Knight excels in two types of weapons: Great Swords and Scythes. Guides are written by players, based upon their experiences, successes and mistakes, and are meant to aid other players. cost of some DPS. This job is a "learn by doing" job for sure, you yourself need to figure out how to fit in a dread spikes between pulls without losing any DPS uptime, or when is appropriate to stun vs just allow things to go off so you can squeeze out more damage. be done on any other slots that won't overcap on the chosen substat as a result, Sleep to build CE at first, but once you are capped or near capped on CE you can swap to Bind and Poison for cheaper/faster casts to maintain your VE. Offline. This set is recommended along with the 2.50 set and has the best Traveler's Mantle. Bam, an almost instant 60% TP right before your eyes! You will at least need to have a Haubergeon, a pair of Sniper or Woodsman ring and a life belt by level 60. Thank you very much, Quetz, great guide! Both the 2.45 and 2.50 sets are recommended and have near-identical This also means that compared to my previous guides, Warrior and Samurai, there is much less black and white to Dark Knight's play style. With average strength, a Mithras damage is high up there too. This is also the sub job you will use for any tanking. These substitutions are shown on the weapon and second ring, respectively, but can a cost of about 0.3% DPS output but adds some wiggle room in execution. You must log in or register to reply here. Absorb-TP (45): This is a a fun spell, it allows you to steal TP from the enemy and give it to yourself. RuberCaput 2 yr. ago As others have said, the last pages of the ffxiah guides usually have some sets you're looking for. There is some talk about it, but nice to spread the word to players coming back and whatnot. Strategies and information in guides may not work for everyone. A great alternative for any Dark Knights support jobs. Notable Weaponskills: None. user . Times that by 8. BiS sets do; the damage difference in this case is only about 0.4%. Imaginary situation was used to illustrate a method to min/max dps. I actually have Lycurgos for RUN and I considered building around that but ultimately I ended up doing Dolichenus and Decimation. Determination and one Critcal Hit meld with Direct Hit, shown here on the weapon This includes daggers, swords, axes, great swords, great axes and scythes. Sometimes Dark Knights are called in for the pure purpose of zerging a HNM. This scythe is just super easy, super good, and not beatable by current Eden scythes not named Apocalypse. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. Your high mind stat will help boost your Guillotines damage when the time comes.
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